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Microsoft DirectX 9.0

break pred (Vertex Shader)


Conditionally break out of the current loop at the nearest endloop or endrep. Use one of the components of the predicate register as a condition to determine whether or not to perform the instruction.

Syntax

break [!]p0.replicateSwizzle

Where:

Remarks

Vertex shader versions1_12_02_x2_sw3_03_sw
break predxxxx

Instruction Information

Minimum operating systemWindows 98


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