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Microsoft DirectX 9.0 |
This vertex shader output register contains per-vertex point size data.
Syntax
Point Size Register
Remarks
Remarks
Vertex shader versions 1_1 2_0 2_sw 2_x 3_0 3_sw Point Size Register x x x x x A register consists of properties that determine how each register behaves.
Property Description Name oPts Count 1 vector, of which of only 1 component can be used and must be specified by the component mask. I/O permissions Write-only. Only the scalar x-component of the point size is used.
Instruction Information
Minimum operating system Windows 98