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Microsoft DirectX 9.0

Constant Integer Register


Constant integer registers are used only by loop and rep.

They can be set using def or IDirect3DDevice9::SetPixelShaderConstantI.

When used as an argument to the loop instruction:

Pixel shader versions1_11_21_31_42_02_sw2_x3_03_sw
Constant Integer Registerxxx

Instruction Information

Minimum operating systemWindows 98


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