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Microsoft DirectX 9.0

Input Texture Coordinate Register


Pixel shader input register containing texture coordinates.

Syntax

Input Texture Coordinate Register 

Remarks

Remarks
Pixel shader versions1_11_21_31_42_02_sw2_x3_03_sw
Texture Coordinate Registerxxxxx

A texture coordinate register contains texture coordinate data. Before a texture coordinate register is used, it must be declared by a pixel shader declaration. For details about how to declare a texture register, see dcl.

In addition, here are some other properties of texture coordinate registers.

Minimum operating systemWindows 98

Instruction Information

Minimum operating systems Windows 98


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