| ?/TD> |
| Microsoft DirectX 9.0 |
Used to define the texture topology of each face in a wrap. The value of the nFaceWrapValues member should be equal to the number of faces in a mesh.
template MeshFaceWraps \
{ \
<4885AE62-78E8-11cf-8F52-0040333594A3> \
DWORD nFaceWrapValues; \
boolean2D faceWrapValues; \
}
This template is no longer used.