| ?/TD> |
| Microsoft DirectX 9.0 |
Specifies the mesh data minus the position data.
template FVFData \
{ \
<B6E70A0E-8EF9-4e83-94AD-ECC8B0C04897 > \
DWORD dwFVF; \
DWORD nDWords; \
array DWORD data[nDWords]; \
}
Where:
It is like a vertex buffer with the FVF code and the vertex data, except that the vertex position data is removed.