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Microsoft DirectX 9.0 |
Describes an animation track and specifies a tracks's weight and speed at a given time. This data is used to scale and translate animation key frames.
Syntax
typedef struct _D3DXTRACK_DESC { DWORD Flags; FLOAT Weight; FLOAT Speed; DOUBLE AnimTime; BOOL Enable; } D3DXTRACK_DESC, *LPD3DXTRACK_DESC;
Members
- Flags
- Unused.
- Weight
- Weight value. The weight determines how much of this track to blend with other tracks in the mixer.
- Speed
- Speed value. This is like a multiplier to scale the period of the track.
- AnimTime
- Local animation time.
- Enable
- Track enable/disable. To enable this track in the mixer, set to TRUE. To disable it, set to FALSE.
Structure Information
Header d3dx9anim.h Minimum operating systems Windows 98