| ?/TD> |
| Microsoft DirectX 9.0 |
Describes a vector key for use in keyframe animation. It specifies a vector at a given time. This is used for scale and translation keys.
Syntax
typedef struct _D3DXKEY_VECTOR3 {
FLOAT Time;
D3DXVECTOR3 Value;
} D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;Members
- Time
- Keyframe time stamp.
- Value
- 3-D vector that supplies scale and/or rotation values.
Structure Information
Header d3dx9mesh.h Minimum operating systems Windows 98