| ?/TD> |
| Microsoft DirectX 9.0 |
Describes a quaternion key for use in keyframe animation. A quaternion key is a quaternion value at a given time.
Syntax
typedef struct _D3DXKEY_QUATERNION {
FLOAT Time;
D3DXQUATERNION Value;
} D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;Members
- Time
- Time.
- Value
- Quaternion containing the value.
Structure Information
Header d3dx9anim.h Minimum operating systems Windows 98