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Microsoft DirectX 9.0 |
Specifies the shader variable information.
Syntax
typedef struct _D3DXSHADER_VARIABLEINFO { DWORD Scope; DWORD Name; DWORD TypeInfo; DWORD Writes; DWORD WriteInfo; } D3DXSHADER_VARIABLEINFO;
Members
- Scope
- Scope identifier.
- Name
- Offset from the beginning of this structure, in bytes, to the string that contains the variable name.
- TypeInfo
- Offset from the beginning of this structure, in bytes, to the string that contains the type information. See D3DXSHADER_TYPEINFO.
- Writes
- Number of writes allowed.
- WriteInfo
- Array of "writable" information, contained in D3DXSHADER_WRITEINFO[Writes]. See D3DXSHADER_DEBUGINFO.
Remarks
The variable info is one member of the D3DXSHADER_DEBUGINFO.
Structure Information
Header d3dx9shader.h Minimum operating systems Windows 98