Microsoft DirectX 9.0

ID3DXSaveUserData::RegisterTemplates Method

A callback for the user to register an .x file template.


HRESULT RegisterTemplates(      



[in] Use this pointer to register user-defined .x file templates. See IDirectXFile. Do not use this parameter to add data objects.

Return Value

The return values of this method are implemented by an application programmer. In general, if no error occurs, program the method to return D3D_OK. Otherwise, program the method to return an appropriate error message from D3DERR or D3DXERR, as this will cause D3DXLoadMeshHierarchyFromX to fail also, and return the error.


ID3DXSaveUserData::RegisterTemplates and ID3DXSaveUserData::SaveTemplates provide a mechanism for adding a template to an .x file for saving user data.

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