|Microsoft DirectX 9.0|
Optimizes the base level of detail (LOD) part of an ID3DXPMesh object.
DWORD Flags, DWORD *pFaceMap );
- [in] A combination of one or more flags from the D3DXMESHOPT enumeration, specifying the type of optimization to perform.
- [in] Face remap array that indcates how the triangles were rearranged.
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.