Microsoft DirectX 9.0

ID3DXPMesh::GenerateAdjacency Method

Generates adjacency information based on mesh indices.


HRESULT GenerateAdjacency(      

    FLOAT fEpsilon,     DWORD* pAdjacency );


[in] Specifies that vertices that differ in position by less than epsilon should be treated as coincident.
[in] Pointer to an array of three DWORDs per face to be filled with adjacent face indices. The number of bytes in this array must be at least 3 * ID3DXBaseMesh::GetNumFaces * sizeof(DWORD).

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft?Direct3D?could not allocate sufficient memory to complete the call.

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