?/TD>
Microsoft DirectX 9.0

ID3DXPatchMesh::GetVertexBuffer Method


Gets the mesh vertex buffer.

Syntax

HRESULT GetVertexBuffer(      

    LPDIRECT3DVERTEXBUFFER9 *ppVB );

Parameters

ppVB
[out] Pointer to the vertex buffer.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft?Direct3D?could not allocate sufficient memory to complete the call.


Remarks

This method assumes uniform tessellation.



© 2002 Microsoft Corporation. All rights reserved.