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Microsoft DirectX 9.0 |
Loads the given matrix into the current matrix.
Syntax
HRESULT LoadMatrix(
CONST D3DXMATRIX *pMat );
Parameters
- pMat
- [in] Pointer to the D3DXMATRIX structure loaded into the current matrix.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
Note that this method does not add an item to the stack; rather, it replaces the current matrix with the supplied matrix.
See Also
ID3DXMatrixStack::LoadIdentity