?/TD>
Microsoft DirectX 9.0

ID3DXConstantTable::SetValue Method


Sets the contents of the buffer to the constant table.

Syntax

HRESULT SetValue(      

    LPDIRECT3DDEVICE9 pDevice,     D3DXHANDLE hConstant,     LPCVOID pData,     UINT Bytes );

Parameters

pDevice
[in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.
hConstant
[in] Unique identifier to the parent data structure. If the value is a top-level parameter (there is no parent data structure), use NULL.
pData
[in] Buffer containing data.
Bytes
[in] Size of the buffer, in bytes.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.





© 2002 Microsoft Corporation. All rights reserved.