Microsoft DirectX 9.0

ID3DXConstantTable::SetDefaults Method

Sets the constants to their default values. The default values are declared in the variable declarations in the shader.


HRESULT SetDefaults(      

    LPDIRECT3DDEVICE9 pDevice );


[in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

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