Microsoft DirectX 9.0

ID3DXBaseMesh::GetVertexBuffer Method

Retrieves the data in a vertex buffer.


HRESULT GetVertexBuffer(      



[out, retval] Address of a pointer to an IDirect3DVertexBuffer9 interface, representing the vertex buffer object associated with the mesh.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

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