|Microsoft DirectX 9.0|
Generates adjacency information based on mesh indices.
FLOAT fEpsilon, DWORD* pAdjacency );
- [in] Specifies that vertices that differ in position by less than epsilon should be treated as coincident.
- [in] Pointer to an array of three DWORDs per face to be filled with adjacent face indices. The number of bytes in this array must be at least 3 * ID3DXBaseMesh::GetNumFaces * sizeof(DWORD).
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.