|Microsoft DirectX 9.0|
Keys, or sets, the new animation time of the track.
DWORD Track, DOUBLE NewAnimTime, DOUBLE StartTime );
- [in] Track to modify.
- [in] New animation time of the track.
- [in] Global time key. Specifies the global time that the change will take place.
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
This method sets the time value that the animation set should switch to at the specified StartTime. It is equivalent to saying: "For track n at global time (StartTime), set the animation set for the track to position (NewAnimTime)."