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Microsoft DirectX 9.0

ID3DXAllocateHierarchy Interface


This interface is implemented by the application to allocate or free frame and mesh container objects. Methods on this are called during loading and destroying frame hierarchies.

ID3DXAllocateHierarchy Members

CreateFrame Requests allocation of a frame object.
CreateMeshContainer Requests allocation of a mesh container object.
DestroyFrame Requests deallocation of a frame object.
DestroyMeshContainer Requests deallocation of a mesh container object.

Interface Information

Inherits fromIUnknown
Headerd3dx9anim.h
Import libraryd3dx9.lib
Minimum operating systems Windows 98


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