|Microsoft DirectX 9.0|
Returns the matrix transpose of a matrix.
D3DXMATRIX *pOut, CONST D3DXMATRIX *pM );
- [in, out] Pointer to the D3DXMATRIX structure that is the result of the operation.
- [in] Pointer to the source D3DXMATRIX structure.
Pointer to the D3DXMATRIX structure that is the matrix transpose of the matrix.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXMatrixTranspose function can be used as a parameter for another function.
Header d3dx9math.h Import library d3dx9.lib Minimum operating systems Windows 98