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Microsoft DirectX 9.0

D3DXFrameRegisterNamedMatrices Function


Given a frame hierarchy, registers all the named matrices in the animation mixer.

Syntax

HRESULT D3DXFrameRegisterNamedMatrices(      

    LPD3DXFRAME pFrameRoot,     LPD3DXANIMATIONMIXER pAnimMixer );

Parameters

pFrameRoot
[in] The top level node in the frame hierarchy.
pAnimMixer
[in] Pointer to the animation mixer object.

Return Value

If the function succeeds, the return value is D3D_OK.

If the function fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft?Direct3D?could not allocate sufficient memory to complete the call.


Remarks

Animation mixers created with D3DXLoadMeshHierarchyFromX automatically register all loaded named matrices.

Function Information

Headerd3dx9anim.h
Import libraryd3dx9.lib
Minimum operating systems Windows 98


© 2002 Microsoft Corporation. All rights reserved.