?/TD> |
Microsoft DirectX 9.0 |
Given a frame hierarchy, registers all the named matrices in the animation mixer.
Syntax
HRESULT D3DXFrameRegisterNamedMatrices(
LPD3DXFRAME pFrameRoot, LPD3DXANIMATIONMIXER pAnimMixer );
Parameters
- pFrameRoot
- [in] The top level node in the frame hierarchy.
- pAnimMixer
- [in] Pointer to the animation mixer object.
Return Value
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
Remarks
Animation mixers created with D3DXLoadMeshHierarchyFromX automatically register all loaded named matrices.
Function Information
Header d3dx9anim.h Import library d3dx9.lib Minimum operating systems Windows 98