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Microsoft DirectX 9.0

D3DXTRACKFLAG Enumerated Type


The type of transition performed.

Syntax

typedef enum D3DXTRACKFLAG {
    D3DXTF_LOWPRIORITY = 0x000,
    D3DXTF_HIGHPRIORITY = 0x001,
    D3DXEDT_FORCE_DWORD = 0x7fffffff
} D3DXTRACKFLAG;

Constants

D3DXTF_LOWPRIORITY

Track should be blended with all the low priority tracks, before mixing with the high priority result.

D3DXTF_HIGHPRIORITY

Track should be blended with all the high priority tracks, before mixing with the low priority result.

D3DXEDT_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. This value is not used.

Enumerated Type Information

Headerd3dx9anim.h
Minimum operating systems Windows 98


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