| ?/TD> |
| Microsoft DirectX 9.0 |
Describes a volume.
Syntax
typedef struct D3DRESOURCESTATS {
BOOL bThrashing;
DWORD ApproxBytesDownloaded;
DWORD NumEvicts;
DWORD NumVidCreates;
DWORD LastPri;
DWORD NumUsed;
DWORD NumUsedInVidMem;
DWORD WorkingSet;
DWORD WorkingSetBytes;
DWORD TotalManaged;
DWORD TotalBytes;
} D3DRESOURCESTATS;Members
- bThrashing
- Indicates if thrashing is occuring.
- ApproxBytesDownloaded
- Approximate number of bytes downloaded by the resource manager.
- NumEvicts
- Number of objects evicted.
- NumVidCreates
- Number of objects created in video memory.
- LastPri
- Priority of last object evicted.
- NumUsed
- Number of objects set to the device.
- NumUsedInVidMem
- Number of objects set to the device, which are already in video memory.
- WorkingSet
- Number of objects in video memory.
- WorkingSetBytes
- Number of bytes in video memory.
- TotalManaged
- Total number of managed objects.
- TotalBytes
- Total number of bytes of managed objects.
Structure Information
Header d3d9types.h Minimum operating systems Windows 98