|Microsoft DirectX 9.0|
Applications use the methods of the IDirect3DStateBlock9 interface to encapsulate render states.
Apply Apply the state block to the current device state. Capture Capture the device's current state. GetDevice Gets the device.
This interface can be used to save and restore pipeline state. It can also be used to capture the current state.
Inherits from IUnknown Header d3d9.h Import library d3d9.lib Minimum operating systems Windows 98