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Microsoft DirectX 9.0

IDirect3DDevice9::SetPixelShader Method


Sets the current pixel shader to a previously created pixel shader.

Syntax

HRESULT SetPixelShader(      

    IDirect3DPixelShader9* pShader );

Parameters

pShader
[in] Pixel shader interface.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

IDirect3DDevice9::GetPixelShader


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