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Microsoft DirectX 9.0 |
Applications use the methods of the IDirect3D9 interface to create Microsoft?Direct3D?objects and set up the environment. This interface includes methods for enumerating and retrieving capabilities of the device.
IDirect3D9 Members
CheckDepthStencilMatch Determines whether a depth-stencil format is compatible with a render target format in a particular display mode.
CheckDeviceFormat Determines whether a surface format is available as a specified resource type and can be used as a texture, depth-stencil buffer, or render target, or any combination of the three, on a device representing this adapter.
CheckDeviceFormatConversion Tests the device to see if it supports conversion from one display format to another. CheckDeviceMultiSampleType Determines if a multisampling technique is available on this device.
CheckDeviceType Verifies whether a hardware accelerated device type can be used on this adapter.
CreateDevice Creates a device to represent the display adapter.
EnumAdapterModes Enumerate the available adapter modes. GetAdapterCount Returns the number of adapters on the system.
GetAdapterDisplayMode Retrieves the current display mode of the adapter.
GetAdapterIdentifier Describes the physical display adapters present in the system when the IDirect3D9 interface was instantiated.
GetAdapterModeCount Returns the number of display modes available on this adapter.
GetAdapterMonitor Returns the handle of the monitor associated with the Direct3D object.
GetDeviceCaps Retrieves device-specific information about a device.
RegisterSoftwareDevice Registers a pluggable software device. Software devices provide software rasterization enabling applications to access a variety of software rasterizers.
Remarks
The IDirect3D9 is obtained by calling the Direct3DCreate9 function.
The LPDIRECT3D9 and PDIRECT3D9 types are defined as pointers to the IDirect3D9 interface.
typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
Interface Information
Inherits from IUnknown Header d3d9.h Import library d3d9.lib Minimum operating systems Windows 98
See Also
Direct3DCreate9