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Microsoft DirectX 9.0

D3DBACKBUFFER_TYPE Enumerated Type


Defines constants that describe the type of back buffer.

Syntax

typedef enum _D3DBACKBUFFER_TYPE {
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2,
    D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
} D3DBACKBUFFER_TYPE;

Constants

D3DBACKBUFFER_TYPE_MONO

Specifies a nonstereo swap chain.

D3DBACKBUFFER_TYPE_LEFT

Specifies the left side of a stereo pair in a swap chain.

D3DBACKBUFFER_TYPE_RIGHT

Specifies the right side of a stereo pair in a swap chain.

D3DBACKBUFFER_TYPE_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. This value is not used.

Remarks

Microsoft?DirectX?9.0 does not support stereo view, so Microsoft Direct3D?does not use the D3DBACKBUFFER_TYPE_LEFT and D3DBACKBUFFER_TYPE_RIGHT values of this enumerated type.

Enumerated Type Information

Headerd3d9types.h
Minimum operating systems Windows 98

See Also

IDirect3DDevice9::GetBackBuffer, IDirect3DSwapChain9::GetBackBuffer


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