?/TD> |
Microsoft DirectX 9.0 |
Defines constants that describe the type of back buffer.
Syntax
typedef enum _D3DBACKBUFFER_TYPE { D3DBACKBUFFER_TYPE_MONO = 0, D3DBACKBUFFER_TYPE_LEFT = 1, D3DBACKBUFFER_TYPE_RIGHT = 2, D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff } D3DBACKBUFFER_TYPE;
Constants
- D3DBACKBUFFER_TYPE_MONO
Specifies a nonstereo swap chain.
- D3DBACKBUFFER_TYPE_LEFT
Specifies the left side of a stereo pair in a swap chain.
- D3DBACKBUFFER_TYPE_RIGHT
Specifies the right side of a stereo pair in a swap chain.
- D3DBACKBUFFER_TYPE_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Remarks
Microsoft?DirectX?9.0 does not support stereo view, so Microsoft Direct3D?does not use the D3DBACKBUFFER_TYPE_LEFT and D3DBACKBUFFER_TYPE_RIGHT values of this enumerated type.
Enumerated Type Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
IDirect3DDevice9::GetBackBuffer, IDirect3DSwapChain9::GetBackBuffer