Constants describing the vertex data types supported by a device.
|D3DDTCAPS_UBYTE4||0x00000001L||4-D unsigned byte.|
|D3DDTCAPS_UBYTE4N||0x00000002L||Normalized, 4-D unsigned byte. Each of the four bytes is normalized by dividing to 255.0.|
|D3DDTCAPS_SHORT2N||0x00000004L||Normalized, 2-D signed short, expanded to (first byte/32767.0, second byte/32767.0, 0, 1).|
|D3DDTCAPS_SHORT4N||0x00000008L||Normalized, 4-D signed short, expanded to (first byte/32767.0, second byte/32767.0, third byte/32767.0, fourth byte/32767.0).|
|D3DDTCAPS_USHORT2N||0x00000010L||Normalized, 2-D unsigned short, expanded to (first byte/65535.0, second byte/65535.0, 0, 1). |
|D3DDTCAPS_USHORT4N||0x00000020L||Normalized 4-D unsigned short, expanded to (first byte/65535.0, second byte/65535.0, third byte/65535.0, fourth byte/65535.0). |
|D3DDTCAPS_UDEC3||0x00000040L||3-D unsigned 10 10 10 format expanded to (value, value, value, 1).|
|D3DDTCAPS_DEC3N||0x00000080L||3-D signed 10 10 10 format normalized and expanded to (v/511.0, v/511.0, v/511.0, 1).|
|D3DDTCAPS_FLOAT16_2||0x00000100L||2-D 16-bit floating point numbers.|
|D3DDTCAPS_FLOAT16_4||0x00000200L||4-D 16-bit floating point numbers.|
These constants are used by the DeclTypes member of D3DCAPS9.
|Minimum operating system||Windows 98|