D3DVERTEXTEXTURESAMPLER
Vertex texture sampler constants.
These constants identify the texture samplers used by vertex shaders.
| #define | Description |
|---|
| D3DVERTEXTEXTURESAMPLER0 | (D3DDMAPSAMPLER+1) |
| D3DVERTEXTEXTURESAMPLER1 | (D3DDMAPSAMPLER+2) |
| D3DVERTEXTEXTURESAMPLER2 | (D3DDMAPSAMPLER+3) |
| D3DVERTEXTEXTURESAMPLER3 | (D3DDMAPSAMPLER+4) |
D3DDMAPSAMPLER
This is an internal constant used by the texture sampler in the tessellator.
| #define | Description |
|---|
| D3DDMAPSAMPLER | 256 |
Constant Information
| Header | d3d9types.h |
|---|
| Minimum operating system | Windows 98 |
|---|