| ?/TD> |
| Microsoft DirectX 9.0 |
Multiplies sources into the destination.
| mul dst, src0, src1 |
|---|
where
| Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
|---|---|---|---|---|---|---|
| mul | x | x | x | x | x | x |
The following code fragment shows the operations performed.
dest.x = src0.x * src1.x; dest.y = src0.y * src1.y; dest.z = src0.z * src1.z; dest.w = src0.w * src1.w;
| Minimum operating system | Windows 98 |
|---|