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Microsoft DirectX 9.0

ID3DXEffectCompiler::SetBool Method


Sets a BOOL value.

Syntax

HRESULT SetBool(      

    D3DXHANDLE hParameter,     BOOL b );

Parameters

hParameter
[in] Unique identifier. See Handles.
b
[in] Boolean value.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

ID3DXBaseEffect::GetBool


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