|Microsoft DirectX 9.0|
The RT Patch sample shows how uses patches in Microsoft?Direct3D?
Source: (SDK root)\Samples\C++\Direct3D\RTPatch
Executable: (SDK root)\Samples\C++\Direct3D\Bin
The following table lists the keys that are implemented. You can use menu commands for the same controls.
|ENTER||Starts and stops the scene.|
|SPACEBAR||Advances the scene by a small increment.|
|F1||Shows Help or available commands.|
|F2||Prompts the user to select a new rendering device or display mode.|
|ALT+ENTER||Toggles between full-screen and windowed modes.|
|ESC||Exits the application.|
|UP ARROW||Increase number of patches per segment.|
|DOWN ARROW||Decrease number of patches per segment.|
|W||Toggles the wireframe.|
This sample uses common Microsoft DirectX?code that consists of programming elements such as helper functions. This code is shared with other samples in the DirectX software development kit (SDK). You can find the sample framework headers and source code in (SDK root)\DXSDK\Samples\C++\Common\Include and (SDK root)\DXSDK\Samples\C++\Common\Src.