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Microsoft DirectX 9.0

Driver Internal Errors


In Microsoft?DirectX?8.0, applications could receive D3DERR_DRIVERINTERNALERROR from Createxxx calls; 3-D rendering calls would never return it. Instead, if D3DERR_DRIVERINTERNALERROR happened in the 3-D rendering operations, the runtime would partially reset the internal data structures and then attempt to carry on with debug information, saying that something failed. This usually resulted in an application fault or an operating system failure.

In DirectX 9.0, the following happens:



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